Rich FXHDRP DOCUMENTATION

Usage

Try the example scene and add Rich FX effects to a Volume.

Complete installation first so HDRP knows where to render the effects.

Try the example scene

Open the included scene:

Assets/InanEvin/Rich FX - HDRP Post Processing/Examples/ExampleScenes/RichFXExampleScene.unity

The scene includes its own sample geometry, materials, lighting and camera. Browse the effects with the on-screen controls, or expand the Rich FX object to inspect its category and combination Volumes.

Demo controls

Click the Game view to give it focus.

ControlAction
Category dropdownSelect an effect category.
Next / Previous buttons or Right / Left ArrowBrowse effects.
4 / 5 / 6Select the Security Camera, Underwater or Weapon Camera combination.
7Return from a combination to individual effects.
Hold right mouse and move the mouseLook around.
WASD while holding right mouseMove the camera.
Shift while movingMove faster.

Legacy input, New Input System and Both are supported; Both prefers the new backend. See demo input setup if controls are unavailable.

Use the example profiles

The package includes Volume profiles for each category and a profile containing all effects:

Assets/InanEvin/Rich FX - HDRP Post Processing/Examples/Volumes

Assign a profile to the Profile field of a Volume component. Duplicate a profile before editing it if you want to preserve the supplied preset.

The Combinations subfolder contains the Security Camera, Underwater Sea, and Weapon Camera profiles.

Add an effect to your scene

  1. Select an existing Volume, or add a Volume component to a GameObject.
  2. Assign a profile, or select New to create one.
  3. For a scene-wide effect, enable Is Global and set Weight to 1.
  4. Select Add Override > Rich FX, then choose a category and effect.
  5. Enable the override checkboxes beside the parameters you want to change. Set an intensity or amount above zero, or enable the effect’s own Enabled parameter where provided.
The Volume Add Override menu showing Rich FX effect categories.
Add an override from the Rich FX menu. Original manual screenshot. Click the image for full size.

Each effect guide includes a preview and parameter descriptions. Multiple overrides can share a Volume profile; their rendering order is controlled by HDRP’s custom post-process lists.

If an effect is invisible

Check that the effect is registered at the correct injection point, that your camera’s Volume Layer Mask includes the Volume’s layer, and that post-processing is enabled for the camera. Also check the Volume weight and parameter override checkboxes. Some effects need multiple parameters to be nonzero; see the activation notes in the effect reference.

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